Search found 29 matches
- Sun Sep 17, 2017 5:09 pm
- Forum: General Discussion
- Topic: modifying SDL script
- Replies: 5
- Views: 9594
Re: modifying SDL script
Looks like duplicated file names in same directory are red. Remove these and be sure file paths are correct. Also be sure to build/make your project after edits so they are recompiled from the src.
- Sat Feb 18, 2017 9:59 pm
- Forum: Mods
- Topic: Help on Converting SuperSauer Client
- Replies: 7
- Views: 12833
Re: Help on Converting SuperSauer Client
Get codeblocks for osx and compile it within their program.
- Sat Aug 27, 2016 4:32 pm
- Forum: Mods
- Topic: Auto-sorry/goodgame script
- Replies: 4
- Views: 7586
Re: Auto-sorry/goodgame script
simple gg script will be /intermission = [say ".:GG:."] go ahead and change the string inside the " " to have your own custom messages but as far as tk script you will have to do a little more code, not impossible but if you would like me to mod it for you just pm me in the time ...
- Sat Aug 20, 2016 9:04 am
- Forum: General Discussion
- Topic: MAP: Snow_Compound
- Replies: 4
- Views: 5323
Re: MAP: Snow_Compound
looking good gear would love to help w the project just shoot me a msg
- Sat Aug 20, 2016 7:40 am
- Forum: General Discussion
- Topic: Registered here with attempt to find mappers
- Replies: 14
- Views: 14071
Re: Registered here with attempt to find mappers
Thanks again TristamK (: i am very interested in your mapping challenge and glad to see you posting on our forums! so welcome
nopnotme
nopnotme
- Sat Aug 13, 2016 11:58 am
- Forum: Mods
- Topic: Xuvo: Cube 2 Sauerbraten Client Mod
- Replies: 19
- Views: 35330
Re: Xuvo
great work death*! keep it up glad to see you steadily putting out awesoem work
nopnotme
nopnotme
- Sun Jul 03, 2016 6:37 am
- Forum: News
- Topic: Sauertracker stats added to website
- Replies: 6
- Views: 16917
Re: Sauertracker stats added to website
wonderful! however i cant seem to get it working for me, i may just have too many damn flashplug and script blockers
- Thu Jun 23, 2016 3:49 pm
- Forum: Servers
- Topic: va|VoxelArmy 4(x2)
- Replies: 17
- Views: 19259
Re: va|VoxelArmy 4(x2)
Spec if we wanted to we could host 20+ servers all for looks but there is not need and its just annoyance at that point, feel me?
- Thu Jun 23, 2016 12:55 pm
- Forum: Ideas/Screenshots
- Topic: DodgeballDuel
- Replies: 4
- Views: 7945
- Thu Jun 23, 2016 12:54 pm
- Forum: Servers
- Topic: va|VoxelArmy 4(x2)
- Replies: 17
- Views: 19259
Re: va|VoxelArmy 4(x2)
You got it m8 also I like the ideas of (EU) and (US) 1 so maybe have server names:
va|1
va|2
va|EU
va|VoxelArmy 1
va|VoxelArmy 2
va|VoxelArmy EU
va|Frag
va|Edit
va|VoxelArmy(EU)
or somthing else what do you guys like best?
va|1
va|2
va|EU
va|VoxelArmy 1
va|VoxelArmy 2
va|VoxelArmy EU
va|Frag
va|Edit
va|VoxelArmy(EU)
or somthing else what do you guys like best?